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48 pages 1 hour read

Steve Sheinkin

Undefeated: Jim Thorpe and the Carlisle Indian School Football Team

Nonfiction | Biography | Middle Grade | Published in 2017

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Part 1 Chapters 9-18Chapter Summaries & Analyses

Part 1: “First Half”

Part 1, Chapter 9 Summary: “Charlie”

When Jim and Charlie Thorpe are eight years old, measles and typhoid fever are rampant in the Sac and Fox Agency School in Oklahoma. Jim doesn’t get sick, but Charlie gets a bad case of pneumonia at which point their teacher Harriet Patrick calls for Charlotte and Hiram. Charlie passes away in the night. Everyone is devastated, but Jim takes it the hardest. Sheinkin notes that years later, Jack Thorpe, Jim’s son, asks his father where he got all his strength. Jim tells Jack that “he inherited [his strength] from his brother” (61). After Charlie’s death, Jim lives for a time in the woods and sells pelts he hunts to make money. Eventually his parents send him back to school, and he runs away twice. The second time, he‘s so fast, he beats his father home, at which point Hiram tells Jim, “now I’m going to send you so far away from home you’ll never find your way back” (61).

Part 1, Chapter 10 Summary: “The Carlisle Rut”

Two dire situations are laid out. On one hand, the Carlisle School is working harder than ever to remove “the Indian” from its students. Several stories from different students recount “how thoroughly Pratt seemed to be intimidating and controlling his students,” but the students don’t completely surrender themselves (63). Instead, some of them fake coughing fits at night in the dorms to obscure the sounds of fellow students having conversations in their native languages. Then, the groups switch, so everyone gets at surreptitiously speaking their native language. Many of the students run away from the school.

At the same time, American football finds itself in a dire situation. The game has killed several players each year and, in this year, 1897, Von Gammon from Georgia is killed during a pile-up in a game against Virginia. People across the nation are calling for the end of football. Several politicians attempt to ban the sport. Others, including future president Theodore Roosevelt, champion the game.

Meanwhile, the Carlisle Indian School football team is receiving a lot of praise from the press but cannot beat one of the “Big Four” teams. To break through this barrier, Pratt decides to hire a new coach.

Part 1, Chapter 11 Summary: “Football Imagination”

Hiram Thorpe sends Jim to the Haskell Institute, a boarding school for Indigenous Americans that is said to have strict discipline like Carlisle Indian Industrial School. Jim’s hair is cut, and he’s given a suit. It is here he sees American football played for the first time. Jim and his friends watch the Haskell varsity team practice. When the practice is over, Jim and his friends run on to the field to play their own pickup games.

At the same time in Ithaca, New York, Warner gets the job as head football coach at Cornell. In his first year, he leads the team to a 10-2 record but is distracted by wealthy alumni donors who try to influence his coaching and younger assistants vying for his position. His Cornell team beats Carlisle Indian Industrial School that year, but Warner is impressed with their players: They need help building their skills but have incredible athleticism and drive.

Part 1, Chapter 12 Summary: “New Team”

Warner is hired by Pratt to coach the Carlisle Indian School football team at a salary of $1200 per year, which is quite a raise over his first coaching job that paid $150 per year. Warner is enthusiastic about his new team because they are willing and able to play a new style of football. As they prepare to face Pennsylvania, Warner invents the “reverse” play: “[T]he entire line drove left, and the ball-carrier followed. Once the momentum of the play was moving in that direction, the man with the ball stopped, turned, and raced to the right” (77). Everyone is excited about the football team and their new coach. Pratt is especially excited because drawing large crowds to the games helps raise money for the school, augmenting his usual practice of asking for donations and getting funding from Congress.

Part 1, Chapter 13 Summary: “Carlisle vs. Pennsylvania”

Carlisle Indian Industrial School plays University of Pennsylvania in a stadium packed with more than 20,000 people. The game is tough, but Carlisle draws on its coaching. The team blocks well and listens to Warner; they run their new “reverse” play, and it works. Carlisle finally wins its first game against a “Big Four” team, and everyone, including Pratt, is elated. The team is making headlines. After beating Pennsylvania, they go back on the road all the way to California where they beat the University of California, 2-0. On the way back to Pennsylvania, the Carlisle team makes a stop at the Haskell Institute. It is January 12, 1900. Warner, “who was always on the lookout for athletes” (85) sees a group of boys waiting to meet him. Among them is an 11-year-old Jim Thorpe.

Part 1, Chapter 14 Summary: “Wild Horses”

Thorpe learns that his father has been shot in a hunting accident. A friend sends Thorpe money for a trip home to see his father, but the school doesn’t give Jim the money. Jim runs away again, and goes home to find his weak but healing father. A few weeks later, Jim’s mother dies from a difficult childbirth. Hiram wants his son back in school, and Jim agrees to stay in school at a non-boarding school a few miles from where they live.

Part 1, Chapter 15 Summary: “Haughty Crimson”

It is November 28, 1902. President Theodore Roosevelt is reading the sports page of the newspaper at the White House when he sees the Carlisle Indians beat Georgetown 21-0. The Carlisle team is supposed to visit the White House that day. When they arrive, Roosevelt is excited and chats with the team. He’s very encouraging.

Back on campus, the Carlisle football team invents a “hidden ball” play. One of the men hides the ball under his shirt and confuses the defense. They try the play later that season against Harvard and it works, though it will later be banned. Harvard beats Carlisle 12-11, but the Carlisle team is getting closer to beating their self-proclaimed rivals.

Part 1, Chapter 16 Summary: “Before and After”

Hiram is worried that he cannot properly educate Jim, so he coordinates with a Sac and Fox agent for Jim to attend the Carlisle Indian Industrial School. The night before Jim leaves (and the last time he ever speaks to his father), Hiram says, “Son, you are an Indian. I want you to show other races what an Indian can do” (97).

The chapter then jumps to February 6, 1904, when Jim, 15, arrives in Carlisle. He is 5’5” and weighs 115 pounds. On entering the school, his hair is cut, and he receives his uniform like everyone else. Jim falls into the school’s routine, but soon he receives word that his father has died. To keep him from running away, Pratt puts Jim in “The Outing Program,” which sends students to live with a “civilized” white family to learn proper English and farming. Jim runs away, but he later returns to the Carlisle Indian Industrial School, where he is punished. Later that year, he turns 16 and asks the team trainer, Denny, for a practice football jersey. Before he gets the jersey, he is sent away again to an outing farm in New Jersey. Here, he builds his strength and dreams of returning to play football at Carlisle.

Part 1, Chapter 17 Summary: “Football on Trial”

Pratt is relieved of his position at the Carlisle school by the War Department in June 1904 after serving as superintendent for 25 years. Warner worries that the new superintendent will stop the football program, so he goes back to Cornell to coach. Elsewhere in the country, football is under scrutiny for its violence. Some schools consider banning it, but Theodore Roosevelt steps in to save the game he loves. He helps form the Intercollegiate Athletic Association (now the NCAA), and the 60 universities involved rewrite football’s rules to make it safer and more strategy-oriented. First downs are increased from five to 10 yards, plays are called “over” when any part of the man with the ball touches the ground, and the forward pass is made legal.

Part 1, Chapter 18 Summary: “High Jump”

Warner returns to Carlisle in 1907 after three years at Cornell, eager to build a program free of the influence of wealthy donors. Upon his return, Warner sees Thorpe clear a high jump bar in trousers without even trying. Warner coaches the track team in addition to the football team and invites Thorpe to join. Thorpe moves into the athletes’ quarters and feels at home. He excels in track but still wants to play football. Again, he visits Denny, the team trainer, asking for a practice jersey. Denny gives in, and Thorpe walks onto the practice field where he and Warner have the discussion that opens the book in “The Tryout.”

Part 1, Chapters 9-18 Analysis

The first half of a football game helps each team and coach settle in to the context of the game at hand. It establishes whether a team’s strategy will work against the opponent and what they’ll need to do in the second half. Chapters 9-18 put these same ideas into play in Undefeated, as the narrative builds toward Thorpe’s joining the team. Part 1 shows Carlisle and the country experimenting with the game of football and trying to define its place in society. By the end of Part 1, those debates have been at least temporarily resolved.

Part 1 also emphasizes that Warner began to build the Carlisle school football team with some success before Thorpe’s arrival. This underscores that Thorpe’s story is not his alone but that it is intertwined with everything that happened at the Carlisle Indian Industrial School before his arrival and with the development of football’s role in American society. At this point in the narrative, football is in danger of being abolished because of its unrestrained violence and the rising death toll among players each year. Providing these heightened stakes—that the sport may have ended before Thorpe had a chance to play it—highlights the book’s novelistic storytelling. Undefeated does not only provide the facts surrounding Thorpe’s arrival at Carlisle, but it also creates an emotional arc for the historical context as it develops throughout the narrative.

While the book dramatizes its historical context, building toward Thorpe’s arrival in Carlisle also maintains the book’s forward momentum and highlights the theme of Resilience in the Face of Adversity. Thorpe experiences many false starts and interruptions in his quest to play football. He runs away multiple times to avoid the horrors of the schools for Indigenous Americans to which he is sent. He faces the death of both of his parents before he is 16 and is forced to live with a white family as part of the school’s efforts to assimilate him into American culture. Instead of running away this time, Thorpe uses the experience to build his strength and prepare for his return to Carlisle and, hopefully, the football team.

Withholding Jim’s arrival at Carlisle from the narrative until so late in Part 1 also allows the text to highlight the theme of Exploitation of Indigenous Peoples. Portraying the Carlisle Indian Industrial School’s practice of attempting to replace its students’ Indigenous cultural heritage—including language—with white culture underscores the violence and racism that Thorpe and his fellow students experienced on a daily basis. These chapters also show that paradoxically, Pratt’s support of the football team allowed the students to showcase their culture on the national stage. Despite their victories against prestigious schools, they still face racist comments and anti-Indigenous propaganda, and each time they return to the Carlisle campus, they are still subject to Pratt’s control and scrutiny.

Chapters 9-18 provide the rising action for Thorpe’s participation in the Carlisle Indian Industrial School’s football program in Part 2. At this point, all the storylines introduced in the early chapters have converged, showing the book’s intricate interweaving of character and plot arcs from different time periods, locations, and backgrounds. When Warner and Thorpe begin working together in Part 2, the theme of Sportsmanship as a Life Philosophy will come to the fore of the narrative.

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