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45 pages 1 hour read

Zilpha Keatley Snyder

The Egypt Game

Fiction | Novel | Middle Grade | Published in 1967

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Chapters 13-18Chapter Summaries & Analyses

Chapter 13 Summary: “Moods and Maybes”

The following week, April gets some bad news:

April was in a bad mood. She had been in a bad mood since the day before, when she’d gotten a letter from Hollywood. The letter was from Dorothea, and it was very cheery and chatty (117).

April’s mother had written to say that she’s married her agent, Nick. There isn’t enough room for April to come live with them yet, and Dorothea has had all her daughter’s things shipped to Casa Rosada. April is fuming over the letter when Caroline enters her room. Her grandmother says that she also got a letter from Dorothea. At this point, April breaks down in tears, and Caroline does what she can to comfort her.

Even though the girls don’t expect Toby and Ken to show any further interest in the game, Toby approaches them at school to plan a meeting in Egypt on Friday. When the group assembles in the storage lot, the girls explain the game to the boys. Toby immediately embraces the idea and asks for the titles of some books about Egypt. Ken is warier, but doesn’t mock the game either.

Chapter 14 Summary: “Hieroglyphics”

The next day, the boys return to the storage lot and even bring some props to augment the existing collection. Toby also brings pencils and paper and suggests that the group learn to write secret messages to each other in hieroglyphics: “The four original Egyptians were especially thrilled and amazed about the stuff the boys brought for Set. It seemed that sixth-grade boys just normally kept a lot of things around that were perfect for the altar of an evil god” (123).

Toby creates pictograms for the group, or visual representations of the players. April chooses the cat-headed goddess Bastet as her symbol. Toby becomes Ramose with the symbol of an owl. Ken is named Horemheb, whose symbol is a bloody sword. Melanie is Aida with the symbol of a bird. Elizabeth is Neferbeth with a heart symbol. Marshall is Marshamosis with the double-crown as his symbol.

The group continues to meet regularly to fine-tune their version of the Egyptian alphabet, which they finalize using colored pens. They buy these at Schmitt’s, which takes forever because Mr. Schmitt is too cheap to hire any additional help other than his cousin. Shortly after, a neighbor’s cat kills Elizabeth’s pet parakeet: “Elizabeth was brokenhearted, and it was while they were trying to cheer her up that April and Melanie got the idea for the Ceremony for the Dead” (131)

Chapter 15 Summary: “The Ceremony for the Dead”

When the girls meet to discuss the ceremony with the boys, Ken and Toby decide to become the high priests of Anubis. The girls are pleased and surprised that the boys want to help create the new ceremony.

Toby throws himself into the part of the high priest and is particularly interested in mummifying the parakeet’s body. This requires the gathering of specific ingredients, including oil. The group has to settle for bicycle oil since this is the only kind that they can get their hands on. The bird is soaked in a brine bath, anointed and wrapped in oiled cloth, and  entombed with some birdseed and his special toys in a makeshift pyramid of bricks. Marshall spends most of his time observing the rest of the group. He is aware that they are being watched but doesn’t share this fact with anyone. By the end of the week, April thinks:

It was a good week in the land of Egypt. Melanie collected several new ceremonies to add to the sacred records; Ken began to find being an ancient Egyptian a little less embarrassing; and Elizabeth felt so proud of the important part that Petey had played, she almost forgot how much she missed him (140).

Chapter 16 Summary: “The Oracle of Thoth”

During class one day, the sixth graders get a lecture from their teacher on the subject of oracles, who were humans who claimed to speak for the ancient gods and goddesses. This immediately catches the interest of the Egyptians, who want to incorporate an oracle into their ceremonies. Toby and April get into a dispute about how an oracle should be represented in their game. April favors a priestess in a trance, like the Greek oracle of Delphi. Toby objects that this isn’t Egyptian enough and that the group should build a temple to the god Thoth, represented by Toby’s taxidermy owl. If someone has a question for the oracle, they should write it on a slip of paper and put it in the owl’s beak. A day later, the priest or priestess would present the god’s answer to the group. Ken writes a question on a slip of paper, which is then inserted in the owl’s beak. The Egyptians leave, eager to return the next day to see the result.

Chapter 17 Summary: “The Oracle Speaks”

The following day, April officiates as the priestess of Thoth. When she retrieves the slip of paper, intending to give an answer herself as the god’s representative, she finds that a message has been written on the reverse side of the question. The handwriting is unrecognizable. Ken’s question is: “Will I be a big-league star someday” (154). To everyone’s surprise, the reply is: “Man is his own star, and that soul who can be honest, is the only perfect man” (155).

The entire group is puzzled. Everyone denies having written the response. Melanie suggests that they should try another question to see what happens. This time, April writes one and places it in the bird’s beak while Toby officiates the Thoth ceremony:

The things Toby did were just about the same, but somehow the feeling was different. Or perhaps, not so much different as more so. More spooky and supernatural. Even though all the Egyptians were positive that somebody was fooling and had somehow managed to write the answer to Ken’s question, there are times when being positive isn’t quite enough (157).

As the ceremony concludes, the sky suddenly grows dark, and a booming sound is heard. The children are already unnerved by the suggestion of the supernatural, but it turns out to only be a thunderstorm. They all flee the temple quickly and head for home. 

Chapter 18 Summary: “Where Is Security”

The following day, everyone waits impatiently during school hours before circling back to see the answer to April’s question. Marshall is impatient for a different reason. The day before, he accidentally left Security behind and is anxious to get his octopus back. That afternoon, the children search the storage lot, but the stuffed animal is nowhere to be found. When April checks her question, she finds an answer written on the reverse side:

Everyone crowded around, grabbing for the paper and asking questions. As it went the rounds, it left a lot of startled faces behind it. The back of the paper, which they all knew had been clean and blank when they had left Egypt the night before, was now covered with writing (163).

April asked, “When will I go home again?” (162). She is shocked to receive the reply: “The best thing we can do is to make wherever we’re lost in look as much like home as we can” (163). This frightens all the children, and they start talking about quitting the Egypt Game altogether. Later, the group will learn that Toby has secretly written this answer, as well as the answer to Ken’s question.

Marshall objects to quitting the game. He wants to ask a question, so Melanie writes it down for him: “Where is Security?” (165).

Chapters 13-18 Analysis

These chapters describe how the children enhance the Egypt Game. Rather than focusing on a theme, they foreground the symbolic objects, scripts, and rituals that the players use. These objects and concepts—the oracle, the paper and pencils—help to ground their imaginary game in a mythical reality. The inclusion of Toby and Ken has brought unforeseen possibilities. The girls are surprised by the boys’ genuine interest in their imaginary world:

It turned out that Toby wasn’t kidding—he really did go for the Egypt Game. He wanted to hear and see everything, and that first afternoon he somehow managed to talk the girl Egyptians into doing all their ceremonies and rituals over for him to watch […] Ken was pretty respectful about the whole thing, too. He kept hitting himself on the forehead and saying “Sheesh!” but his tone of voice seemed to indicate amazement more than anything else. (121)

While Melanie has inscribed some of the rituals on faux parchment before, Toby takes this practice one step further and suggests a secret language consisting of hieroglyphics. Building a Community is evident in these activities, although the text doesn’t say so directly.

The group’s newly invented script further unifies them, solidifying their identity as a community. While Toby’s ideas challenge April’s authority as the group leader, he is diplomatic enough to play to her interests and gain her cooperation. In contrast, most civilizations resort to warfare to settle such disputes. The Egypt Game represents a model of a well-ordered society; it considers the needs and interests of all its inhabitants. Toby is wise enough to factor this into his pictograms for all the players. Though they are children, Snyder shows her characters’ intelligence.

Toby also solicits the input of the other players to come up with their symbols:

Ken had picked the name of Horemheb because Toby said Horemheb had been a great general and also a pharaoh. He thought up his own hieroglyph of a bloody sword. There wasn’t anything particularly Egyptian about it, but it did seem to go with being a general (128).

Here, we see Snyder’s use of humor: Ken is more concerned with appearing like a powerful warrior than an authentic Egyptian pharaoh. Snyder gently pokes fun at how the players aren’t always concerned with staying true to Egyptian lore.

The Egyptians get their first taste of religious mysteries when they decide to add the Oracle of Thoth. As is true of most cultures, religious disputes frequently center around the rituals used to worship a deity. April and Toby have differing notions of how the oracle is supposed to look and behave. Once again, Toby is clever enough not to confront April directly. He wants her agreement, not her antagonism: “Toby grabbed the folded paper, and, stepping up to the new altar, he started right in being the priest of the oracle. By the time a certain party realized what had happened, she was too interested in what was going on to argue” (148).

Here, Snyder also uses humor and a playful tone. We see this in the phrase “a certain party” and how April involuntarily casts aside her bossiness.

Like many actual priests in humanity’s past, Toby resorts to trickery to enhance the oracle’s mystery. His secret answers increase the intensity of the game so that it becomes an alternate dimension of reality. All the players begin to feel as if they have stepped into a supernatural realm that none of them quite expected—not even Toby: “And there had been times when it had seemed to have a mysterious sort of reality about it. But no one had believed, when you came right down to it, that it was anything more than a game. At least, no one had until today” (164).

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